PLATINUM EMERALD

#117 Seadra

#117 Seadra. Where to find it in Platinum Emerald and how it evolves.

Wild

WhereHowLevelsChance
Pallet TownSuper Rod25 to 354%
Cinnabar IslandSuper Rod25 to 354%
Route 19Super Rod25 to 354%
Route 20Super Rod25 to 354%
Route 21 NorthSuper Rod25 to 354%
Route 21 SouthSuper Rod25 to 354%
One IslandSuper Rod25 to 354%
Five IslandSuper Rod25 to 354%
Kindle RoadSuper Rod25 to 354%
Treasure BeachSuper Rod25 to 354%
Bond BridgeSuper Rod25 to 354%
Resort GorgeousSuper Rod25 to 354%
Water LabyrinthSuper Rod25 to 354%
Five Isle MeadowSuper Rod25 to 354%
Memorial PillarSuper Rod25 to 354%
Outcast IslandSuper Rod25 to 354%
Green PathSuper Rod25 to 354%
Water PathSuper Rod25 to 354%
Trainer Tower (1)Super Rod25 to 354%
Tanoby RuinsSuper Rod25 to 354%
Icefall Cave Icefall Cave BackSuper Rod25 to 354%
Route 226Super Rod30 to 5545%
Whirl Islands Area 1 (cave)Super Rod4010%
Whirl Islands Area 3 (cave)Surfing15 to 3010%
Whirl Islands Area 3 (cave)Super Rod4010%

Getting there

  • One Island: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
  • Five Island: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Kindle Road: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
  • Treasure Beach: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
  • Bond Bridge: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
  • Resort Gorgeous: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Water Labyrinth: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Five Isle Meadow: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Memorial Pillar: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Outcast Island: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Green Path: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Water Path: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Trainer Tower (1): Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
  • Tanoby Ruins: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island. The seven chambers open one by one once you solve the boulder and switch puzzle in the Tanoby Key room in Sevault Canyon.
  • Icefall Cave: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island. The cave is on Four Island; Lapras is in its water, so bring Surf.
  • Whirl Islands: Lugia is in the deepest part, level 45. You need the Silver Wing: the director in the Goldenrod Radio Tower gives it to you after you beat Archer on the top floor. Show it to the man at the waterfall.

Evolves from

Evolves into

  • Kingdra: Trade (the trade machine in any Pokemon Center), holding Dragon Scale

Levels are this area's own. In your first region they stay as shown; in a region you open later they are raised to match your progress, unless you started that region fresh. See levels.