#116 Horsea
#116 Horsea. Where to find it in Platinum Emerald and how it evolves.
Wild
| Where | How | Levels | Chance |
|---|---|---|---|
| Route 132 | Super Rod | 25 to 30 | 15% |
| Route 133 | Super Rod | 25 to 30 | 15% |
| Route 134 | Super Rod | 25 to 30 | 15% |
| Pallet Town | Good Rod | 5 to 15 | 60% |
| Pallet Town | Super Rod | 15 to 25 | 40% |
| Cerulean City | Good Rod | 5 to 15 | 60% |
| Cerulean City | Super Rod | 15 to 35 | 84% |
| Vermilion City | Good Rod | 5 to 15 | 60% |
| Vermilion City | Super Rod | 15 to 35 | 44% |
| Cinnabar Island | Good Rod | 5 to 15 | 60% |
| Cinnabar Island | Super Rod | 15 to 25 | 40% |
| Route 4 | Good Rod | 5 to 15 | 60% |
| Route 4 | Super Rod | 15 to 35 | 84% |
| Route 10 | Good Rod | 5 to 15 | 60% |
| Route 10 | Super Rod | 15 to 35 | 84% |
| Route 11 | Good Rod | 5 to 15 | 60% |
| Route 11 | Super Rod | 15 to 35 | 84% |
| Route 12 | Good Rod | 5 to 15 | 60% |
| Route 12 | Super Rod | 15 to 35 | 84% |
| Route 13 | Good Rod | 5 to 15 | 60% |
| Route 13 | Super Rod | 15 to 35 | 84% |
| Route 19 | Good Rod | 5 to 15 | 60% |
| Route 19 | Super Rod | 15 to 25 | 80% |
| Route 20 | Good Rod | 5 to 15 | 60% |
| Route 20 | Super Rod | 15 to 25 | 80% |
| Route 21 North | Good Rod | 5 to 15 | 60% |
| Route 21 North | Super Rod | 15 to 25 | 80% |
| Route 21 South | Good Rod | 5 to 15 | 60% |
| Route 21 South | Super Rod | 15 to 25 | 80% |
| Route 24 | Good Rod | 5 to 15 | 60% |
| Route 24 | Super Rod | 15 to 35 | 84% |
| S.S. Anne | Good Rod | 5 to 15 | 60% |
| S.S. Anne | Super Rod | 15 to 35 | 44% |
| Seafoam Islands B3F | Surfing | 25 to 30 | 30% |
| Seafoam Islands B3F | Good Rod | 5 to 15 | 60% |
| Seafoam Islands B3F | Super Rod | 15 to 30 | 80% |
| Seafoam Islands B4F | Surfing | 25 to 30 | 30% |
| Seafoam Islands B4F | Good Rod | 5 to 15 | 60% |
| Seafoam Islands B4F | Super Rod | 15 to 30 | 80% |
| One Island | Good Rod | 5 to 15 | 80% |
| One Island | Super Rod | 15 to 25 | 40% |
| Five Island | Good Rod | 5 to 15 | 80% |
| Five Island | Super Rod | 15 to 25 | 40% |
| Kindle Road | Good Rod | 5 to 15 | 80% |
| Kindle Road | Super Rod | 15 to 25 | 80% |
| Treasure Beach | Good Rod | 5 to 15 | 80% |
| Treasure Beach | Super Rod | 15 to 25 | 80% |
| Bond Bridge | Good Rod | 5 to 15 | 80% |
| Bond Bridge | Super Rod | 15 to 25 | 80% |
| Resort Gorgeous | Good Rod | 5 to 15 | 80% |
| Resort Gorgeous | Super Rod | 15 to 25 | 40% |
| Water Labyrinth | Good Rod | 5 to 15 | 80% |
| Water Labyrinth | Super Rod | 15 to 25 | 40% |
| Five Isle Meadow | Good Rod | 5 to 15 | 80% |
| Five Isle Meadow | Super Rod | 15 to 25 | 40% |
| Memorial Pillar | Good Rod | 5 to 15 | 80% |
| Memorial Pillar | Super Rod | 15 to 25 | 40% |
| Outcast Island | Good Rod | 5 to 15 | 80% |
| Outcast Island | Super Rod | 15 to 25 | 40% |
| Green Path | Good Rod | 5 to 15 | 80% |
| Green Path | Super Rod | 15 to 25 | 40% |
| Water Path | Good Rod | 5 to 15 | 80% |
| Water Path | Super Rod | 15 to 25 | 40% |
| Trainer Tower (1) | Good Rod | 5 to 15 | 80% |
| Trainer Tower (1) | Super Rod | 15 to 25 | 40% |
| Tanoby Ruins | Good Rod | 5 to 15 | 80% |
| Tanoby Ruins | Super Rod | 15 to 25 | 40% |
| Icefall Cave Icefall Cave Back | Good Rod | 5 to 15 | 80% |
| Icefall Cave Icefall Cave Back | Super Rod | 15 to 25 | 40% |
| Route 226 | Good Rod | 10 to 25 | 45% |
| Whirl Islands Area 1 (cave) | Surfing | 10 to 20 | 30% |
| Whirl Islands Area 1 (cave) | Good Rod | 20 | 10% |
| Whirl Islands Area 1 (cave) | Super Rod | 40 | 30% |
| Whirl Islands Area 3 (cave) | Surfing | 15 to 25 | 60% |
| Whirl Islands Area 3 (cave) | Good Rod | 20 | 10% |
| Whirl Islands Area 3 (cave) | Super Rod | 40 | 30% |
In-game trade
- Pacifidlog Town: an NPC gives it for a Bagon (any one of yours; it comes with a nickname and a different trainer name)
Getting there
- One Island: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
- Five Island: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Kindle Road: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
- Treasure Beach: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
- Bond Bridge: Needs the Tri-Pass. Beat Blaine in the Cinnabar Island Gym; Bill then takes you to One Island, where Celio gives you the Tri-Pass. With it, the Seagallop at the Vermilion City pier (the man at the gate at its end) sails to One, Two and Three Island.
- Resort Gorgeous: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Water Labyrinth: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Five Isle Meadow: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Memorial Pillar: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Outcast Island: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Green Path: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Water Path: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Trainer Tower (1): Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island.
- Tanoby Ruins: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island. The seven chambers open one by one once you solve the boulder and switch puzzle in the Tanoby Key room in Sevault Canyon.
- Icefall Cave: Needs the Rainbow Pass, which comes from the Celio quest: finish the Tri-Pass islands, get the National Pokedex (it opens when you beat any Champion), bring Celio the Ruby from the Ruby Path cave in Mt. Ember, and he swaps your Tri-Pass for the Rainbow Pass. The Seagallop then sails to every Sevii island. The cave is on Four Island; Lapras is in its water, so bring Surf.
- Whirl Islands: Lugia is in the deepest part, level 45. You need the Silver Wing: the director in the Goldenrod Radio Tower gives it to you after you beat Archer on the top floor. Show it to the man at the waterfall.
Evolves into
- Seadra: Level 32
Levels are this area's own. In your first region they stay as shown; in a region you open later they are raised to match your progress, unless you started that region fresh. See levels.